Call Of Duty Finest Hour Cheats Ps2
Walkthrough - North AfricaEastern FrontNorth AfricaWestern Front-Stage - Raiding the FortressFor starters, ignore what your current orders are and head left fromthe crashed land rover (jeep). Trying to blow the German spawn point rightnow is simply suicide, so you will be using a measure of auftragstatikto do the job but in a reasonable way. Head left, then towards the centertemple area. Stay low and kill the gunner on the half-track by sniper fireor by blasting the barrel next to it.
This will give you more allies overtime so they can keep the enemy busy. While there, kill any MG42 gunnersyou can see as well.(Left) The crashed rover (jeep) will serveas cover, but you shouldn't stay here.
(Right) Head right then left toenter the central temple for health kits and to get rid of some non-respawningenemies now.You won't be able to snipe the two MG42s guarding the entrance you needto destroy though, so you will need to sneak close to the tower and whackthe top gunner with a good shot. The gunner on the ground can be dealtwith by a narrow parabolic grenade (aim steep) or by jumping over the walland taking out the gunner. Man the MG42 and clear the entrance of enemiestemporarily.(Left) This little balcony is really theonly safe area in the whole map if you are at the correct height. (Right)Peek over the left balcony edge and kill the half-track gunner.While the entry is clear of enemy spawns, make a break to the C4marker and press action.As soon as the charge blows the spawn point, the British spawn pointon the other side of the map will become German but for now, you can assaultthe tower and any surviving enemies to rescue the sergeant you need toprotect for a little while.
Locate the sergeant on the twoer's top floor,then protect him by shooting enemies near him as he leads to you to anotherPOW location.(Left) Die Aufsatz. Head inside (grenadesoptional) and meet the sergeant at the top floor. (Right) You should coverthe side where the sergeant is weakest (in this case, the bottom of thestairs where the enemy tries to get to the sergeant) and kill enemies whoshow up until the mission condition is satisfied.By simply staying near this sergeant, you can probably head off anydamage to him (except grenades) since the AI will usually kill you to makeyou fail the mission. When you head to the other side of the map, the reinforcementswill be destroyed by a strafing run and you will need to stay close tothe sergeant for about a minute or two until reinforcements appear.
Notethat the sergeant cannot die until the mission is over, so don't be careless.(Left) Heading into the clearing after allthe MG42s are gone is sane. If they are still present, it is suicide. (Right)The final stairs has more enemies. Drop a grenade in head down the stairsto the POW and move on from this sorry chapter in U.K. History.Blow the half-track you ought to have dealt with earlier with a C4 chargeand back-up. Head back to the central temple area where IGN told you togo at the beginning so you can get the drop on the MG42s in the courtyardbelow.
Clear the area so your troops can enter; rejoin them and throw somegrenades down the stairs to rid yourself of more enemies. Head down thestairs for your POW and end the mission.Dulce Et Decorum Pro Patria Mori.
It's the best war game on PS2 then. Troop disbanded. You can all go home for Christmas in an ill-fitting free suit.
It's easy to be glib. Easy to see Call of Duty: Finest Hour as 'just another war game' and easy to question why you should buy it when you've already got Medal of Honor: Frontline and Rising Sun. Here's why: Call of Duty is, at its best moments, twice as good as either game. If you want realism in your FPSs (and lots of people do given the million-plus status of the MOH games) this cannot be beaten.
And here's why.Call of Duty is a worldwide smash already. A spin-off from the hit PC original, this Finest Hour console-only game is a whole new experience with new locations and tasks. Making a game is a tricky process. A balancing act between giving a player plenty to do (but not leave them feeling swamped), giving clear instructions (but not holding their hand through every shot) and veiling the fact that behind the facade of good guys and bad guys acting out World War II, lies a computer program. COD gets the balance right. The world created by the levels is insanely detailed and packed with things to see and do.
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The missions are varied and easily understood and the AI is some of the best we've seen, with buddies that will actually take the lead and go on a killing spree if you're too shy to take point yourself. And there's never a shortage of things to kill.The game revels in its ability to fling a screen full of troops around. Right from level one - the siege at Stalingrad - you're able to see hundreds of figures fighting the war ahead. Some are just pinpricks, others are in-your-face real and others fly planes and bombers that swoop above. We still don't know how it does it but it shows up the three-at-a-time combat of so many FPS games royally.
Even the most distant, pinprick on the horizon is blessed with the AI and motion-capture to make you believe that they're real. Try sniping a distant running figure in the ankle and watch how they trip and fall if you don't believe us. And up-close they just get better. They shout, cry out and, if you get real personal, will twat you on the head with the butt of their gun. With a grimace.
While Killzone has you mopping up pockets of resistance in futuristic shopping centres, Call of Duty places you in the thick of a proper war. We've successfully counted thirty blokes, across both sides, all scrapping on-screen with us stuck in the middle of it all - counting.Which is inevitably both a technical miracle and a pain in the arse. In practically every other FPS there is a finite amount of baddies. They have 'spawn' points (ie, where they start from) and get close enough and you'll trigger them to start attacking.
Then, when they're dead, they're dead. But here, just like really being at war with Germany, they just keep on coming. Clear an area and before you know it you're getting shot in the ass by some freshly alerted guards spawning from impossible-to-find start points. The result is real tension. You can never relax, get your back against the wall and know that you're safe. But this also means that, unable to truly clear a section, your best course of action is - just as in real war - to charge headlong through to the next checkpoint or mission conclusion without getting your ass shot off. Something not ideally tied to the length of the levels.ON THE LEVELEach is comprised of a few 'scenes' or 'objectives' and often, just when you're expecting the next chunk of the city, or waiting to find out what lies over the next ridge it's the level's end and you're off somewhere else.
Call Of Duty Finest Hour Cheats
Get lucky and you can charge headlong through some of the early (easier) levels and reach the mission's end by ignoring much of the scenery, action and army 'specially laid on for you to 'enjoy'. The good news is that there are 19 of the things, and each is very carefully plotted to contain regular servings of unique and memorable moments. For example after spending a chunk of level defending a tank you then get to drive the thing out through the streets. Sniping soldiers through the gloom of the sewers is a welcome change of pace.
And working room to room and house to house clearing the streets of snipers keeps you on your toes and your nerves permanently set to 'jangle'. More Info PlatformPC, Xbox, GameCube, PS2Alternative namesCoD.