Top Pet Battle Pets

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Here is a that will tell you when to do it. Squirt is the one you want to look for. If you do it during the battle pet weekly event, it works even better, but that she won't come up during it until May 28.Here is the Strategy from a Wowhead comment:I'd like to point out that this is NOT MY STRATEGY, I found it on Warcraftpets from a user named Sepsis, but it's too brilliant not to be here. Given that Squirt is the last bastion of garrison powerleveling, everyone should be using this to level carry pets.Pets:Enchanted Broom (2/2/2)Carry Pet (Can be ANY level, will not take damage)Weebomination (1/anything/anything)Start with Enchanted BroomRound 1: SweepRound 2: Switch to Carry PetRound 3: Switch to WeebominationRound 4-11: Cleave (the back row should die by round 10, death round should trigger on 11)Round 12: Bring out Enchanted Broom (Puzzle should waste Portal)Round 13: BatterBazinga!Try it, you'll like it!. Go to Mistfall Vilage in Vale of Eternal Blossoms. There's a stable master (pet heals) there, and tons of aquatic pet fights (water striders). Any bird can solo the fight, I would use Gilnean Raven usually.

The striders almost always start with a buff on the first round, so you can open with a level 1 pet, pass, then swap to your Raven to carry. With safari hat on, your carry pet will hit level 10 after a fight.You can just stay here to farm if you want, but what I would do to work towards the Draenor pet monument, is level up about 30 pets to level 10 in Mistfall village. Then, I'd go to Frostfire Ridge, just north of the horde garrison, and farm the battles there. Mostly critters.

Feline Familiar can destroy these fights, and has self heal as well, so rarely need to stop. Since your pets are level 10 now, they can start as your first pet, take a hit, then swap to the cat to carry.

With a lv 25 Emerald Proto Drake and Anubisath Idol you can 2-pet all of the MoP tamers, and quite a few others - which leads to a couple 25s each day. You can use those tamers to start training some others, and with the right mix of about 10 to 20 pets you can easily solo every BC and onwards tamer (though with how many there are, it's arguably a waste to bother with any that don't offer satchels unless you really want the pet exp).Honestly, tamers give so much exp compared to wild battles (as well as giving rewards) I find it hard to justify all but the occasional wild battle (ie. One wild battle to get a 23.75 to 24 before using a rare candy).Beyond that, Squirt is currently the only repeatable (as in, as many times in a day as you like) tamer and I believe she shows up once every 2 weeks at the menagerie. If you have the right duo of pets, you can 2 pet her and do it as often as you like, which is a good way to make use of pet treats.Edit: Emerald Proto Whelp, Anubisath Idol, Chrominius, Pandaren Water Spirit, and a good rabbit.

These, plus a spattering of a few other good pets here and there (S/S Nether Faerie Dragon and Mechanical Pandaren Dragonling, for example), will allow you to beat most pets and tamers in the game. Actually, you are somewhat correct: Thundering Pandaren Spirit isn't done with those 2 pets as it's too difficult for the two, though it could well be solo'd with 2 other pets.- even with a few changes to some pet moves between MoP and WoD, having done it as recently as Thursday I can confirm it still works.There are two reasons why it works: 1, the AI is very predictable, especially when you get to Northrend and higher trainers (some lower trainers have a bit more variance), and 2, the combination of the two pets is very sturdy and survivable.

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A blood elf player in combat with a wild pet.The Pet Battle System allows players to use their pets in turn-based mini-games to capture wild pets to add to their collection, battle NPC, and test their skills against other players. Winning a battle rewards the participating pets with experience, which allows pets to gain levels, increasing their power and unlocking new abilities to use in battles.To participate in pet battles, players must learn the skill from a, available at level 5 for 10. The skill applies to all characters on the player's account.Pet battles are similar to the widely popular video game series, and are designed to be 'fun and casual', only tracking the number of wins and not the number of losses. Contents.DescriptionAzeroth is home to a variety of creatures, some large and threatening, some very small. Heroes traveling the world can collect pets to call their own. But Azeroth's smallest denizens are just as fierce as the monsters that face champions of the world in epic battles.

With the Pet Battle system, players can capture wild pets, train them to grow stronger, create teams for battling, and even pit their pets against other players. The newAlmost all are battle pets, and can participate in pet battles. Battle pets gain experience, and eventually level up (up to the current level cap of 25), by battling other pets. Reaching levels 1, 2, 4, 10, 15 and 20 unlocks new abilities, though each pet may only select three of their six possible abilities to use in battle.TypesThere are ten pet types or families, each with a unique passive ability.

Each pet type is strong against one type of pet damage (taking only 67% damage from that type of attacks), and weak against one other type of pet damage (taking 150% damage). For example a Beast pet takes 50% additional damage from a Mechanical attack, but takes 33% less damage from a Humanoid ability. However, a pet often has abilities different from its type - for example the has which is a Flying type attack, while the Mechanical Chicken itself is a Mechanical type. Damage modifiers are therefore determined by the type of the attacker's ability, and the type of the defender itself; the type of the attacker does not actually have any bearing on this.Although generally reasonable, a pet's type may not always match expectations. For instance, the baby elephant, is of the Critter type, while is considered a Beast.

Similarly, the undead is of the Critter (not Undead) type, while the undead flying is of the Undead (not Flying) type.vsDefendingAttackingx1.5x0.66x1.5x0.66x0.66x1.5x1.5x0.66x0.66x1.5x1.5x0.66x0.66x1.5x1.5x0.66x1.5x0.66x0.66x1.5(strong vs, weak vs ) Passive: Harmful damage over time effects are reduced by 50% on Aquatic pets. (strong vs, weak vs ) Passive: Beasts deal 25% extra damage below half health. (strong vs, weak vs ) Passive: Critters are immune to stun, root, and sleep effects.

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(strong vs, weak vs ) Passive: Dragons deal 50% additional damage on the next round after bringing a target's health below 50%. (strong vs, weak vs ) Passive: Elementals ignore all negative weather effects. (strong vs, weak vs ) Passive: Flying creatures gain 50% extra speed while above 50% health. (strong vs, weak vs ) Passive: Humanoids recover 5% of their maximum health every time they attack. (strong vs, weak vs ) Passive: Magic pets cannot be dealt more than 35% of their maximum health in one attack. (strong vs, weak vs ) Passive: Comes back to life once per battle, returning to 25% health. (strong vs, weak vs ) Passive: Undead pets return to life immortal for one round when killed.Critter, Beast and Flying types have (in that order) the highest number of unique pets, while Humanoid, Undead, and Magic types have (in that order) the lowest number of unique pets.StatsEach pet has 3 stats: Health, Power and Speed.

Health determines the number of health points the pet has. Damaging attacks reduce the pet's current health score, and reducing it to zero will kill the pet. Some abilities restore a portion of the pet's health, or temporarily increase its maximum. Power determines the amount of damage dealt by the pet's attacks.

Power appears to function similarly to, increasing the base damage of each ability. Speed determines which pet goes first each round. The pet with the highest Speed will always act first, including attempt's by the pet's owner to trap wild pets. If both pets have equal Speed, order is determined randomly each round. Many abilities temporarily increase the Speed of the user or reduce the Speed of its opponent, while others have additional effects if the user is faster or slower than their opponent.

A strategically significant stat.Each species of pet has its own base stat values, with a bias toward certain stats. For example, snakes and mice tend to have higher Speed, while turtles and bears tend to have higher Health. Gaining a level will increase all of a pet's stats.

However, just how much each stat is increased by is determined by the pet's quality and breed. Higher quality pets enjoy larger gains overall, while different breeds of pet gain more in different stats. Each pet's stat bias is fixed and will persist through levelling and quality gains.QualityCollectible pets come in four types of quality:,. Quality functions as a direct multiplier for each pet's stats; quality pets have the lowest stats, followed by pets, then pets, with pets having the highest stats of all.

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The quality of pets can be determined through the corresponding color of their names.While player pets are limited to the above qualities, and pets do exist. Most max-level pet tamers use pets, while pets feature in the 120 battle pet quests. There are currently no pets of these qualities that are obtainable by players.The quality of collected pets can be improved through the use of, which can upgrade pets to and qualities.BreedBreed determines the exact balance of stats that any individual pet will boast. While each species of pet has its own stat bias, each individual pet may be one of a number of breeds. Which breeds are available is determined by species, with most featuring several possibilities. Pets that have been purchased or gained through achievements or promotions (such as or ) have only one possible breed, ensuring that all such pets are created equal.

Some breeds place a strong emphasis on a single stat, while others are split between two or even all three stats.Each breed effectively grants a bonus to one or more stats, increasing the amounts of those stats gained by the pet for each level it possesses. Balanced breeds offer the lowest overall point total, while single-stat breeds offer the highest point total, but are obviously less versatile. There are 10 total breeds, although only a handful of these are usually available to any given species of pet.The effect of breed on stats can have a significant impact on a pet's abilities. For example, a pet with abilities like or may benefit substantially from having higher Speed, while those without such abilities may have more to gain from extra Health or Power. Desired breeds therefore vary by pet, as well as by preferred strategy and team composition.Breed represents the one factor which cannot be changed for each pet; they can be levelled-up to gain in overall power, and improved with Battle-Stones to increase their quality, but their breed is fixed and cannot be changed. Because of this, ideal breed is more important than level or quality when seeking an optimal pet for max-level play.For detailed information on pet breeds and related calculations, see WarcraftPets.com's.AbilitiesEach battle pet has six abilities in total, placed in three tiers: level 1 & 10, 2 & 15, and 4 & 20, with abilities learnt at the corresponding level.

Pets can only choose one of each pair of abilities to use in each battle, and these pairings cannot be rearranged. For example a learns at level 2 and at level 15, so a player who has a level 15 Core Hound Pup can choose to use either Howl or Dodge. Selected abilities can be easily changed through the, but not during battles. Each pet can only use a choice of three abilities in combat.Abilities are not exclusive to the pet's type, so a Mechanical type pet may have a Flying ability. Different ability types may deal increased or decreased damage to the target depending on their type, making different abilities more desirable against different opponents.While each species of pet possesses a different set of available abil.